Operational cannon in Ironclad Models
Steve Lund

Models like these ironclads tend to be very “sterile” looking, lacking a lot of deck and surface detail that other types of ships abound in. Having an “animated” feature like operable cannon really livens things up and offsets that disadvantage somewhat. The effect of having you craft cruising serenely by and unloosing a smoke-producing salvo from her guns, can be pretty dramatic. And although I have spoken in seemingly glowing terms about this feature, I would have to caution anyone who desires to embark on using it to approach it with extreme caution. First of all, the black powder used to achieve the effect, is an explosive. And when we work with that substance and electricity, we have a potentially dangerous situation. So, just plan from the outset to always work with the powder in very small quantities, keep it isolated from any potential sources of ignition, and always wear eye protection while handling it.

Another caution; Projectiles?……Absolutely not! I tried an experiment, once, with one of the gun tubes on the bench, using the same small amount of powder used to produce the smoke effect, loaded with a single piece of birdshot, and aimed at a piece of bond paper 24 inches away. The result was the shot passing cleanly through the paper and expending itself against the back of my garage wall with a loud report. It was clearly evident that the shot was capable of damaging an eye or any other soft tissue. Likewise, one has to be very careful about using the correct type of powder. The wrong type (which we will cover later) produces a loud “bang”. Doing such a thing is a public park is not a wise thing. In fact, here in the L.A. Basin, it is apt to get you thrown out of the park, get you return fire, or both. One final disadvantage to the whole process is that you wind up with black powder residue inside your model. The substance is dirty and highly corrosive. So, even though many of my models have this feature, I use it rarely. You may want to consider the same approach.

All that said, I’ll now discuss what you need to do to make it all work. The essential elements of the system are the gun tube with its mounting system, the ignition system, and the (for lack of a better term) “fire control” system. The first element will vary depending on whether the guns are turret or casemate mounted. Amounts of available space between the two configurations are dramatically different. The other two elements are common to all configurations. It is just a matter of choosing the method that you are most comfortable with. For the 1/72 scale ships, I have found that ¼ inch thick-walled aluminum tubing works best. The material is the right size, readily available at most hobby and craft stores, sturdy enough, and is easily worked. The guns are mounted to basswood blocks, and then the blocks are mounted into the ship. In turrets, I leave them permanently in place. In casements, I mount thin wall brass tubes into blocks as sockets and slide the actual gun tubes into them. This way, the guns can be wired for ignition and then simply plugged in as an assembly.

Speaking of ignition, I use two types; pyrotechnic and electrical. While both are actuated electrically, the pyrotechnic method is the simplest. I use the disposable igniters made by Estes that model rocket builders use to set off the rocket motors. They are a simple loop of this nichrome wire covered with a small amount of material like that used in ordinary match heads. When energized with as little as six volts, the wire heats up through resistance, and set off the igniter.

The disadvantage to this approach is that you have to disassemble the gun each time to replace the igniter at the breech and then load the powder in at the muzzle end. In most cases, this involves taking the boat out of the water so one can get to both ends of the guns. When the igniter is inserted, the breech end of the guns can be closed with a simple wad of beeswax (since there is very little back pressure exerted) or (in the turret application) with a transverse block pinned in place. In the case of the transverse block, thin copper tubing passes through it to receive the igniter on the inside and the wire from the fire control on the outside. Both of the methods associated with the pyrotechnic method are inherently “gas-leaky” and result in residue inside the model, due to the necessity of having a removable breech plug arrangement.

The electrical ignition is done two ways; with model airplane type “glo plugs” and with purpose0built igniters using 24 gage nichrome wire as the heating element. This approach is the simplest and most maintenance free because it doesn’t require servicing after every shot and remains sealed and connected. All you have to do is load the muzzle end and it is ready to fire again. The principal disadvantage to this method is that it takes higher amperage than a normal lead-acid battery delivers with six volts. So, one must resort to using NiCad batteries. And the bigger (i.e. “D” cells vs “AA” or “AAA” when using glo plugs) the better. Besides the batteries themselves being a monetary investment (about $5 each for the “D” cells), you also have to invest in a charger for them. The best battery “package” I have found is four “D” cells (6 volts) for the glo plugs and a 6 volt, 1.0 amp “Gell Cell” for the nichrome wire configuration. I found out (the hard way) the 6 volts and 1.3 amps burns the igniter up (instantly). Either way, the act of igniting the cannons poses a terrific drain on the batteries. At best, I can get only 6 ignitions out of a single battery charge. So, plan to use a separate (separate from the boat’s drive motor power. You don’t want to run that battery down prematurely) power source for ignition and to bring along spare batteries if you plan to do repeated firings. Now, on the subject of gunpowder. Black powder comes in three grades: FFg, FFFg and FFFFg. The courser grades (the preferred ones) are FFg and FFFG. The finer the grade (the finer the grind) the faster the powder burns, and that makes it more likely to produce a “bang”.

If you don’t want it to make noise then the preferred product is Pyrodex. This is a product that is billed as “safer” and more “environmentally friendly”. I personally prefer to use this stuff, and it always ignites on cue as well. To load the powder I use tubes made from cigarette paper, sized to slide easily into the bore. It is treated to burn completely, usually has a glue strip on one side, and is thin enough to ignite readily. Magician’s flash paper works better, but is illegal in many states (California, for one) and is sometimes difficult to find. It is also difficult to glue (it is toxic, so you can’t lick it like cigarette paper) because of its thickness and a surface that seems to repel some adhesives. Once you have a functional and mounted gun suite, you can progress to the “fire control” system that you need to fire them by remote control. My solutions to this problem have ranged from crude to somewhat sophisticated. It simply depends upon ones inclination and the number of guns fitted to determine the approach.

For my first effort, the USS SAUGUS in 1/86 scale, I simply had a servo arm with a contact on it move left or right to close the ignition circuit to fire the appropriate gun. I used a three channel HITEC unit with the two control sticks operating the rudder and throttle. The third channel was operated by a twist knob. All that was necessary was to slew the knob left or right to fire the appropriate gun. To set the guns off, I now use servos arranged to trip microswitches when they move to maximum travel position in either direction. This is a simple way to fire two or more guns with one servo. I now use a four channel R/C system as a minimum, so that I can accommodate features such as this or operable turrets, or both.

For multiple guns, I use combinations of paired microswitches where half travel of the servo’s lever trips the first switch (one with a long arm) and continued movement causes its lever to trip a second switch. In this way, I was able to fire eight guns (having them salvo in pairs) on the CSS VIRGINIA off one servo. I fire her broadside guns in this way and the fore and aft guns off a separate servo. Admittedly, the whole thing can get complicated.

In conclusion, I’d say that these systems can be pretty spectacular to behold………when they work. And, as I think I have shown, there are plenty of factors that go into that. So, if this sort of thing interests you, I’d advise that you proceed with caution and expect to do a lot of experimentation before you get it all to work properly.