SNARES AND DELUSIONS IN SHIP MODELING
Sid Siegel
As a long devoted ship
modeler, I have come across many snares and delusions which have
entangled myself and my compatriots. Here they are, the product of
long and sad experience, mingled with my own prejudices and
half-baked opinions.
1. It is always better to build as the original shipwrights did.
Nonsense. A ship model is something different than a teeny weeny
ship. Following full size practice can sometimes be useful, but
often it is a trap, creating impossible difficulties that don’t
contribute to the value of the model. Of course, building a resin
and styrene model of a modern warship doesn’t usually offer the same
temptations to follow full size practice. But that doesn’t mean the
modeler won’t dive into oceans of invisible detail.
2. Show all the work to amaze people and confound your fellow ship
modelers. I don’t agree. Leaving openings and unplanked areas can be
more confusing than
interesting, and the average person can’t appreciate what’s on the
surface, let alone
all the stuff that’s below decks. I guess I'm not that fond of
Admiralty style models.
3. People want to see every timber and knee in a model. A variant of
the above two
delusions. I don’t think so. The only people who can appreciate that
sort of work
are those who understand it, which ain’t everybody.
4. A kit has everything you need to build a credible model. I have
actually heard of
such kits, but never seen them. Most finished kit models that I have
seen are
substantially modified and some have a lot of supplementary research
and extensive changes to materials and methods. Kit problems usually
start with a lack of solid research by the manufacturer, but even
where the research is good, the manufacturer will cut corners,
either to make it easier on the modeler, or more likely, to make it
easier on the manufacturer. They know that most kits are purchased
for the beauty of the box art, and will never become finished
models.
5. Haptic elements, that is, irregularities in finish and joinery
due to hand
workmanship, are horrible. I don’t think so. People think perfect
things are made by
robots in big shiny industrial factories, along with ten million
other models that are
exactly the same. When you look for fine antique porcelain, you look
for those
haptic elements such as a vase that is out of round. The perfect
stuff is usually small change.
6. Ship modeling is not an art, but an existential quest to achieve
a perfect miniature replication of a ship. Baloney. Who can
appreciate such perfection, especially if a modeler spends a
lifetime building one perfect model? Nobody on earth, and therefore
the modeler must get a reward in heaven.
7. If you can’t make it perfect, and see the whole process executed
perfectly in your
head, then don’t even start. Fatal quicksand for the ship modeler. A
ship model
starts with one tiny step, like measuring out the keel. Everything
else is little steps, too.
8. Ship models are
made to be given to your Uncle Roscoe, not to be sold like some
crassly commercial piece of furniture or jewelry. Get thee behind
me, Mammon. Tempt me not, I work only for love. Right, and so do the
people at McDonald’s.
9. Fundamentally,
ship modeling is a wonderful waste of time. The model itself is
irrelevant except as proof that you spent a lot of time doing it,
and therefore you
must be better off than the poor sods who have to work for a living
or do chores
around the house. If I believed that, I wouldn’t be writing this
essay.